Team Fortress Classic Vs Team Fortress 2 All Class Player Model Graphical And Visual Comparisons Full Screen Video Includes Scout Heavy Weapons Guy Demoman P.
Team Fortress Classic Heavy And Pyro Gameplay - Duration: 7:57. Tombstone258 526 views. Mix Play all Mix - Alternative Gaming Channel YouTube; TF2. Team Fortress Classic The Heavy Weapons Guy are the deadly class that can tear apart the enemy team in less than a second if they are in close to mid range (at least 3 seconds) to you with the powerful Minigun, and have a higher survival rate than all of the other classes in direct confrontation. Face of the Band: Although not as much as in TF2, the Heavy Weapons Guy was the only class that was on the box art and the only one that is on the main menu. The Team Fortress 2 webcomic solidifies this by having the Classic Heavy being shown as the leader of the retired squad. The Medic is identified by his team-colored suit,'Red Cross' shoulder badge and crash helmet. The Medic is designed to be a support class, but should not be counted out in a close-to-medium quarters combat. The Super Nailgun, while being slow and having an arched firing path, is still powerful when fending off pursuing enemies. And like the Scout, the Medic is armed with disorienting, non.
Team Fortress Classic Wiki
Keychain 'Heavy Logo'Spy (Classic) | |
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Basic Information | |
Health: | 90 / 140 |
Armor: | 100 |
Armor type: | Medium |
Speed: | 100% |
The Spy is a playable class in the Team Fortress Classic series of games. His primary role is to infiltrate the enemy's base and perform activities such as killing high value targets or slipping past enemy defenses and acquiring the enemy flag. To assist him with these tasks, the Spy has the ability to disguise himself as members of any team and feign death. In order to take out high value targets, the Spy is equipped with the Knife, which kills an enemy in one hit if the target is backstabbed. He can also use the Tranquilizer Gun to slow down a potential victim in order to make a backstab easier.
In case of an emergency, the Spy is equipped with the Double-Barrel Shotgun and Nailgun. These weapons let the Spy fight back in case he is caught. He also has 100 points of Medium Armor in order to survive a few extra hits.
Basic strategy
- Plan ahead. Be prepared to run if discovered.
- Choose your disguise well. Match your disguise with your environment. For example, if you are in the front lines, disguise as a Soldier or another class that would normally be seen in the front lines. If you are in the enemy base, disguise as an Engineer or Sniper depending on the location.
- Avoid Pyros at all cost; if they set you on fire through a Spy check, you will usually be killed swiftly by the enemy team.
- Destroy Sentry Guns. The Spy is the ultimate Sentry killer as they can throw grenades without losing their disguise. A single Hand Grenade will do the job if you can aim well. Throw two if you are in a hurry and cannot take the time to line it up.
- Your backstab is an instakill to any enemy. Use it on high priority targets.
- Your Hallucination Grenades last a relatively long time and can cause a lot of mayhem to an enemy. You can either distract them for others to finish off or force them to wait out until they can operate properly again.
- Hallucination Grenades are great for defending a dropped flag. Throw 3 or 4 Hallucination Grenades on the flag. The stacked knock back is great enough to make the flag unapproachable by strafe jumps and slow rocket jumps. This helps prevent the enemy team from suiciding to touch the flag and resetting the return timer.
- A valuable ability for the Spy is Feign Death; you will appear to die but can still look around. This can be done silently or audibly (where your character will make a sound as if he was killed). Be careful, though, as your corpse will rotate as you look around. Many will assume that they have killed you and move on. This ability can be used to get a second chance at a backstab if your target caught you the first time.
- You can not get up while feigning death if someone is standing on top of you. Don't stay feigned in high traffic areas for too long or an enemy may spot you, stand on you, and Crowbar you to death, making you helpless.
- To effectively use Feign Death, crouch with your back against a wall. This will force a specific animation that results in the body falling behind the wall. Only your feet will be visible.
- If your cover has been blown, use your Tranquilizer gun to stun your enemy and get away safely.
Special abilities
Class Skill: Opens up disguise menu.
Abilities:
- Uncover an enemy Spy by touching him.
- Disguise as any class on any team.
- Feign your own death.
Quake Console Aliases:
Team Fortress Classic Heavy
Alias | Effect |
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disguise | Go undercover. |
feign | Feign/Un-Feign death. |
Weapons
Weapon | Ammo | Damage per hit | Notes/Special abilities | |||
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Type | Loaded | Carried | ||||
Weapon 1 | Knife | N/A | N/A | N/A | Standard: 36 Back-stab: instakill | If an enemy is hit from behind, it will result in an instant kill. |
Weapon 2 | Tranquilizer Gun | Shells | 40 | N/A | 18 | Reduces target's movement and turn speed by a half. |
Weapon 3 | Double-Barrel Shotgun | Shells | 16 | 40 | 4-51 | Fires fourteen pellets. |
Weapon 4 | Nailgun | Nails | 100 | N/A | 9 | N/A |
Grenades
Grenade | Grenades carried | Damage range | Notes/Special abilities | |
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Primary | Hand Grenade | 4 | High | Deals high damage on a four second fuse. |
Secondary | Hallucination Grenade | 4 | Low | Continuously deals slight damage and causes knock-back and 'hallucinations' (mirage objects) on activation. |
Update history
- Fixed Spies not being able to drop their cells.
Trivia
- The Spy from Team Fortress was based on a glitch in which players would see enemies as members of their own team.
- A Team Fortress server setting allowed the Spy to turn invisible instead of disguising. This is similar to the Team Fortress 2Cloak mechanic.
Gallery
The new TFC Spy.
The old TFC Spy.
The QWTF Spy.
The Classic Spy as seen in the Catch-Up comic.
The Classic BLU Spy as seen in A Cold Day in Hell.
See also
- Spy in Team Fortress 2.
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